![]() Autocalibrate AI Mode="0" -> Default is "0". Increase the visual quality of the User Interface (UI) by making this value "0". We suggest you backup the file by renaming it to. NOTE: Editing the PLR file is done at your own risk. Your Player file is called ".PLR" located in rFactor/UserData/ and can be opened in Notepad. We suggest you take a little time to 'tweak' all your controller settings to make sure you are getting the most responsive input for your particular controller. If you use a wheel as your controller you will get much better feel and response in driving the cars by setting "Speed Sensitive Steering" to zero (move the slider all the way to the left). * Cars: - tweaks to LOD distances for smoother detail transitions (higher detail on Max setting and better performance on Medium and Low) * New skins: - addon skins for DJR, FPR, TBE and WPSR teams * Added missing sounds: - start horns - pit horn - multiplayer race session announcement * Custom add on season (AOS) file ready for user editing: - File can be found in the RFM folder and edited without causing online mismatches * AI fixes & improvements: - instability issues addressed - extensive changes to AI parameters providing much improved race behaviour - talent files reworked - AI startline performance brought back to human levels * Physics fixes & improvements: - tweaks to tyre heating and wear - improvement in stability and handling - low ride height exploit addressed - tweaks to pit stop times - tweaks to damage - previous garage setups should not be used * Bathurst track fixes & improvements: - New AIW file with fixes and enhancements - AI setup with low wing setting - Added ambient sounds around track - Tweaked a number of textures - Remapped tyre skid overlays - Added distant low LOD mountain (visible with Maximum detail setting) - Added people to empty grandstands - Fixed numerous 'Z fighting' artifacts - Outside of T1 remodelled - Sector markers moved to correct spots - Other small fixes and tweaks For those who prefer to extract MODs to a temporary folder and copy across manually simply set the install path to your temporary folder of choice. Please make sure you select the correct path to your rFactor installation. The following events were held during the season.Follow the instructions in the V8Factor Installer. For the ninth time, de-registered Supercars contested an unofficial third-tier series, the Kumho Tyre V8 Touring Car Series. The season also featured the seventeenth second-tier Dunlop V8 Supercar Series, contested over seven rounds. There was also a stand-alone event supporting the 2016 Australian Grand Prix. Originally the Supercars were going to make their first trip to Kuala Lumpur, but the event had to be cancelled due to certain logistical failures on the part of the promoters in Malaysia. 2016 featured the twentieth V8 Supercar Championship, consisting of 29 races at 14 events covering all six states and the Northern Territory of Australia as well an event in New Zealand. The season began on 3 March at the Adelaide Street Circuit and finished on 27 November at the Homebush Street Circuit. It was the 57th season of touring car racing in Australia since the first runnings of the Australian Touring Car Championship, now known as the International V8 Supercars Championship, and the fore-runner of the present day Bathurst 1000, the Armstrong 500. The 2016 V8 Supercar season was the twentieth and final season in which V8 Supercars have contested the premier Australian touring car series.
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