![]() See, Tinkercad, it _is_ possible to write actual informative documentation for people who can (or prefer to) read, as opposed to childish videos with annoying goofy music. All right, lets start by dragging a box onto the work plane, orbit, zoom in, and then lets go up to the top of the shapes panel and click and drag the ruler onto the work plane. ![]() Once you’re sure it’s the dimension you want, click on the number and it will expand into a highlighted text entry box where you can directly enter the desired dimension or coordinate from your keyboard. Also, make sure you don’t accidentally click on the “Dismiss ruler” X-mark on the workplane, but if you do, it can be undone. It’s a good idea to look closely to make sure that it’s indeed the dimension you want to change, because the numbers can get close together depending on the view. This might take a bit of playing around with it to get it just right. Then drag out a ring and resize it and align it with the cylinder so that it is just touching the cylinder. Hovering the mouse pointer over any numeric dimension causes that dimension and its corresponding dimension line to highlight in red. The default infinite XZ grid shown in the viewer is the reference plane. To use the ruler, click the Ruler button in the top right corner of TinkerCAD, above the shapes window, and then click again anywhere in the workplane. Drag a cylinder to the grid and size it so that it has an outer diameter of 20.2. Both are useful in different situations switch between corner and midpoint mode by clicking on the little triangles on the workplane. Then drag it where you want it but before you let go of it, make a note of the numbers that show you how far you move it in the X and Y directions. At the top youll find the work plane and ruler tool. To show or hide the grid, choose View > Show Grid or View > Hide Grid. The coordinates can be selected to be relative to the objects’ “corners” (bottom and left) or from the objects’ mid-points. Create a pin that will eventually be used to form the hole and use the Align tool to align it with one corner of the model. In this video, learn about the parts of the Tinkercad interface so you can. Using a pencil, scissors, ruler and tacky glue, cut out your design to properly. Now any selected object or group of objects will have all its dimensions shown: X, Y, Z sizes, and X, Y, Z coordinates. Drag a/the ruler from the palette onto the workplane.
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